No More over here

Ξ December 18th, 2009 | → 0 Comments | ∇ Uncategorized |

Werd.

We aren’t going to use this anymore. Sorry :(

All site updates will show up on my Twitter thingy. You don’t have to have a Twitter account to follow it. There’s an RSS option. Just click that button and you’ll have a handy little notifying thingy at the top of your browser window somewhere. No effort is required. None. Zero.

I will, however, continue to point out stupid things on the internet and make fun of them in depth at another blog I’ll form. I don’t like the way this blog thing is set up. It is also being attacked by THOUSANDS of spam comments. Luckily, they don’t show up under posts unless I approve them. Still, it is annoying.

So, just go to the main page of the site and CLICK! on the part where it tells you to. (Hint: it says, “CLICK!”)

 

Don’t tell anyone, but I updated.

Ξ September 21st, 2009 | → 3 Comments | ∇ FunDrome updates |

We are barely using this blog, did you notice?

 

CTFD Big Christmas Comic Thing

Ξ December 4th, 2008 | → 3 Comments | ∇ FunDrome updates |

Hey, I forgot to tell you all that we’re trying to put up a new comic EVERY DAY all month until Christmas. The comic of the day will be posted up on the main page (I’m aming for around noon-ish, but we’ll see how it goes) and for anything you missed, we’ll be sure to include a handy dandy little arrow button to peruse our computer-drawn filth.

Stuff. So be sure to check the site EVERY DAY.

And now a special public service announcement:

 

Silent Hill Homecoming

Ξ October 10th, 2008 | → 1 Comments | ∇ FunDrome updates, games |

New comic! It’s really horrible! (it’s also separated in two pages)

Click Here for comic!

-Impar

Oh, and for reference:

 

The Site be all wacky, yo

Ξ October 9th, 2008 | → 0 Comments | ∇ FunDrome updates |

I’m trying to redesign certain areas of the site a little bit to make it easier to navigate and to make it a little cooler looking. Unfortunately, our webhost is acting all crazy right now. I try making one small change to a page (I don’t know … something like adding a word or taking one away) and it decides to delete half of the page just for fun as an added bonus. I add a picture, save the page, and then it pretends I never added the picture. And now, I can’t even access the page building tools anymore for some reason. It keeps timing out before I’m able to get in.

Bleh. So some pages might be a little messed up right now and there’s not much I can do about it. The forums and stuff should still be fine, though. I’ll update whenever things start working again.

UPDATE:

Alright. Everything is back in order, but fixing things kind of killed my will to make the site better, so you won’t really see anything new except for the home page.

That and I can’t seem to edit any of the existing pages without completely messing them up. I might have to completely overhaul the thing.

 

A Corpulent Happiness

Ξ September 26th, 2008 | → 0 Comments | ∇ FunDrome updates |

To whom it may concern:

NEW COMMANDROID COMIC!

This is a brilliant display of mastery of the art and mastery of the tears that spread from the face.
Anyway, look at it, enjoy it… and don’t cry; please. I’d put up an image, but I am too lazy to even do that.

 

Man Has Opinion, Enrages Internet Entities

Ξ September 18th, 2008 | → 2 Comments | ∇ People are Stupid, games |

The man: Ben Judd. Some producer at Capcom.

From an interview with videogamer.com posted on Kotaku.

“I liked Metal Gear Solid 4, with the exception of the story. I like Kojima’s stories, but they keep getting longer and longer. He needs to put the clamps on himself and only give himself 30 minutes. If he did that I’m sure they’d be fantastic.”

BioShock was easy as Hell, I don’t care what anybody says. That’s what people want. They want to play through it. They want to die once or twice. It’s like an interactive movie, sort of. Gamers have lost their will to continually drill down on something. It’s also the fault of the developers. If you make enough restart points; if you make it so that if you die you can restart and retry without having to go back for an hour, which is not the right way to do it, I think people will keep trying something.”

Are you outraged?! The nerve of that man! He’s all, “Hey, I think Metal Gear Solid 4 had too much exposition. Also, Bioshock was way easy.” And then he has the nerve to further explain his opinion with a few more sentences!

HOW DARE YOU, MR. JUDD. You can’t just say things like that! You work in the video game industry! Dontcha know that means you are supposed to be a mindless monkey-drone that just dances, wears funny hats, and makes everyone happy? You no longer have the priviliges the rest of us have. Surely we can no longer support you and your work from here on out. We hope your family starves.

And now the opinions of some Kotaku commenters (a community of people who come together, criticize, and complain about the video game industry) condemning the man for speaking his mind.

“Speaks the truth? He’s just spouting his opinion in a negative and unconstructive way.

What is with developers, directors, producers, and PR representatives of games and game studios getting into this trend of trash talking one another? And was is with gamers nowadays encouraging this behavior?

It seems so petty and, well, childishly bureaucratic.”

“So Mr. Judd is basically saying that Bionic Commando won’t have a story. Well, that’s another one off the list.”

“Let’s see Bionic Commando, Bioshock, or Metal Gear 4!?!! Which one do I think is a mindless piece of arcade crap and the other two rich narratives with substance and story?

Hmmmm, such a hard question”

Yeah, you get ‘em! Everyone knows games are absolutely worthless without a good story! Like Mario Bros., sports games, Tetris, Lumines, racing games, Doom, Team Fortress, any online Deathmatch … wait.

Don’t get me wrong, I’d love to see somebody try and make a rich, complex, substantial story and find some way to intuitively weave it into a Tetris game, but come on! Calm down.

And now for something completely different.

 

Supersonic Acrobatic Rocket Powered Battle Cars

Ξ September 16th, 2008 | → 1 Comments | ∇ games |

Another YouTube video. This one is the newest trailer for a game my brother Tony worked his audio magic on. Audio magic fully present in the following video. Oh, and look! There are automobiles twirling through the sky and forcing large spheres into rectangular openings! Presumably, you, the player, will be able to do these things in order to fulfill your government-mandated joy quotas!

The game actually looks like a lot of fun. Unfortunately, this is coming out for the Playstation 3; a console that I am 99% certain I will never own.

 

YouTube Video Single Handedly Explodes Heads of Children Everywhere

Ξ September 16th, 2008 | → 1 Comments | ∇ games |

I seriously have no idea what in the sam-hill is going on here. I’ll just, uh, leave this here and …

 

Quick Update

Ξ August 13th, 2008 | → 2 Comments | ∇ FunDrome updates |

Lost adrift at sea attached to a lone plank of wood with the occasional passing dolphin as the only form of contact to and from the rest of this big blue world?

Lost in a creative wasteland ravaged by self-sufficience?

Have I fallen down a well?

NO. Of course not. I’m simply hoarding my work to myself. So far, I have been giving all of my work out for free (unless you want it on a T-shirt, that’s a different story) and it’s about time I started getting more serious about actually going somewhere with all this. So, I’ve got several projects underway that are all more than just single images to be posted on the website. I’ve got about a hundred different ideas, but I can only do so much at a time - so I’ve whittled my ideas down to four things for now.

There is, of course, the game I’m working on - I’ve pretty much got the story down. Now I’ve just got to get to figuring out how it will all play out in game form. That and a bunch more artwork for it …

There’s a collection of short stories I’m doing kind of in the same vein as those old “Scary Stories to Tell in the Dark” books with the awesome artwork …

And there are two separate comics I’m working on that have a consistent storyline all the way through it instead of all the random non-related comic strips I’ve been doing.

The idea is currently to have these things be good enough to have them published … however, I may chicken out and just post them on the website when I’m done instead.

Either way, here’s a taste of things to come:

Click HERE to see it in it’s larger more extravagant form.

 

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About

    Today a young man on acid realized that all matter is merely energy condensed to a slow vibration. That we are one consciousness experiencing itself subjectively. There is no such thing as death and we are the imagination of ourselves!

    Heres Tom with the weather!

I think I left my jerky here somewhere ...